How can I change the opacity of a sprite? [paper2d]

I can’t find any sort of material editor in the interface. Is there a way to do it?

There are some provided Paper2D materials that you can use. If you set your sprite’s material to TranslucentUnlitSpriteMaterial, adjusting the sprite’s color alpha will change opacity.

1 Like

Thanks, Is there a way to access it in real time? I changed the defaultmaterial to take an opacity scalar. But I can’t work out how to get it back in blueprint as a dynamic material that can be altered during run time.

Get a reference to the sprite you want to change then drag off of it and type set sprite color then change the alpha value.

1 Like