How can I change the mobility of a static mesh in UE 5.0.1?

Hello,

I followed a tutorial that helped me make a rotating Static Mesh. The tutorial used UE 4 and I’m using UE 5.0.1. I was able to make the animation blueprint for the rotating static mesh, but I can’t find where to change the mobility.

Can someone please help me find the mobility settings in UE 5.0.1. Is it still in the Transform settings somewhere because I can’t find it there…

You can change the mobility settings of a mesh inside a blueprint like this:

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Thank you!