Ryan,
I’ve got my game working with a server list and a click to join.
It shows current and max players. When its maxed… other players can still join.
I have different game scenarios. like 2v2, 1v1 …
so is there a way to enforce the max connections? I can’t hard set it in the game because sometimes I need to allow 4 or 2 or 8 etc…know what I mean?