How can I change the level for all connected clients in a multiplayer game?

Still working on this, I haven’t forgotten about you :slight_smile:

The new map is the one that is showing up in the error message, I didn’t notice that until just now. Our function may be missing something.

You are running within the editor right, loading Chess, clicking the PLAY button (what are you settings there?), then clicking something in your game that initiates the travel right?