I changed paths.cpp
FString FPaths::ScreenShotDir()
{
return FPaths::GameSavedDir() + TEXT(“Screenshots/”) + FPlatformProperties::PlatformName() + TEXT(“/”);
}
to
FString FPaths::ScreenShotDir()
{
return FPaths::TEXT(“C:/Users/Public/Desktop/”) + TEXT(“Screenshots/”);
}
but is not working in editor playing also pakaged game…
how to apply changed paths.cpp in project?? or different way to Screenshot file in other directory?