How can I capture what several Cameras see to several files without any delay in between?

Hello,

I am trying to figure out a method that I can have 2 or more cameras focused from different angles on some sort of Actor in a level and then output what each of those cameras see to separate image files.

The catch is I don’t want any additional ticks passing in between the time they take the captures to image. So effectively I want it to appear as if time is frozen and then these cameras show what something looks like from multiple perspectives at a single moment in the game time.

This seems way harder than it ought to be!

No one seems to be able to help me so I would really appreciate some direction on this!

(HighResScreenshot is close but i can only fire one it seems at a time.)

Bump

Still looking for direction. Help please!