(hey Ludo!) Driving player camera through the StateTree has been working great so far.
But now I’m attempting to setup a traversal section where i’d use a camera placed in a specific area of the Level and I can’t figure our how to pass it onto the StateTreeTask.
The bind dropdown seen in the image bellow remains empty whatever I do.
I’ve tried passing it on as an Output from an Evaluator or a Global task.
And I’ve tested both with either GameplayCameraRigActor or CameraRigAsset reference, still nothing.
Am I using it wrong? Like should I try having that camera already in the player “stack” and just pass the starting location coordinates through some other means?
Or should I stick to a fully blueprint based CameraDirector until further update?
Here a full view of my current ST
And here’s the bp script i’m using in the Evaluator to fetch the wanted camera state on an event called from the player : `
Evaluator bp
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=“K2Node_CallFunction_3” ExportPath=“/Script/BlueprintGraph.K2Node_CallFunction’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_CallFunction_3’”
bDefaultsToPureFunc=True
FunctionReference=(MemberParent=“/Script/CoreUObject.Class’/Script/Engine.GameplayStatics’”,MemberName=“GetPlayerCharacter”)
NodePosX=-2832
NodePosY=-512
NodeGuid=64EE2B2D40A8E376AEC59483C5A3E5F8
CustomProperties Pin (PinId=040F22C04A5747FBDF91AFB6047E6FE5,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.GameplayStatics’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultObject=“/Script/Engine.Default__GameplayStatics”,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=02FF970D4442DF0A2566CD8E63209C5E,PinName=“WorldContextObject”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/CoreUObject.Object’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=True,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=0DB124A245B0C9F5394C0280E3B0B853,PinName=“PlayerIndex”,PinType.PinCategory=“int”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“0”,AutogeneratedDefaultValue=“0”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=A90040C047BA9E765C24DB81869CBA99,PinName=“ReturnValue”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.Character’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_DynamicCast_1 442A0B0F4CF1F37A0A72EDA571D7FB90,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_Event Name=“K2Node_Event_1” ExportPath=“/Script/BlueprintGraph.K2Node_Event’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_Event_1’”
EventReference=(MemberParent=“/Script/CoreUObject.Class’/Script/StateTreeModule.StateTreeEvaluatorBlueprintBase’”,MemberName=“ReceiveTreeStart”)
bOverrideFunction=True
NodePosX=-2944
NodePosY=-608
NodeGuid=639C66FC47D0C628EEA78CBEEF3A15C4
CustomProperties Pin (PinId=42F9762D48733DFDD1618C832276355F,PinName=“OutputDelegate”,Direction=“EGPD_Output”,PinType.PinCategory=“delegate”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(MemberParent=“/Script/CoreUObject.Class’/Script/StateTreeModule.StateTreeEvaluatorBlueprintBase’”,MemberName=“ReceiveTreeStart”),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=05FBD1984B3D87EF6DF023B881B5D632,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_DynamicCast_1 D1A87FA547FB399935504699D89C6769,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableSet Name=“K2Node_VariableSet_0” ExportPath=“/Script/BlueprintGraph.K2Node_VariableSet’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_VariableSet_0’”
VariableReference=(MemberName=“Gameplay Camera”,MemberGuid=D22103424CC8962DAA46E3AF63F3105B,bSelfContext=True)
NodePosX=-1760
NodePosY=-592
NodeGuid=3C3EBC65436BC55FE3E9BE84F7606E18
CustomProperties Pin (PinId=2A81DDC14A40F1510DD87DAD2C9163B1,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_1 5E7BD238480E8D2247234594B4651302,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=EFFD9589457FFD92446A0281113AA485,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_AssignDelegate_0 B695B4F0450021CCC32E2EB4DA3304B0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=838445C64B8F9D883923ACA77B720F88,PinName=“Gameplay Camera”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/GameplayCameras.GameplayCameraComponent’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_1 9BDD91BE46C6E39B16980E87D728D1D4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=5D500BEA4BF764D158479FA422FCAF2A,PinName=“Output_Get”,PinToolTip=“Retrieves the value of the variable, can use instead of a separate Get node”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/GameplayCameras.GameplayCameraComponent’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=72D706DA4EC2202F5EC683941DC2ADD2,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=“K2Node_CallFunction_0” ExportPath=“/Script/BlueprintGraph.K2Node_CallFunction’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_CallFunction_0’”
FunctionReference=(MemberName=“SendEvent”,bSelfContext=True)
NodePosX=-1088
NodePosY=-336
NodeGuid=54343DE943A700448A6518AC15E93917
CustomProperties Pin (PinId=8D423DC14BC06C2BB4A388A12BCB518A,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CustomEvent_0 47EC2F32409853658EDA19AC5FAFEA44,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=5EFFBF904D281688C30B86AC87E13B03,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_IfThenElse_0 57947DE7433A27FDBAFCDBB3435E04A3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=AF1C39E648CEC405FD30F8A8E995F4DF,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/StateTreeModule.StateTreeNodeBlueprintBase’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=6D5308C14DA21597719BFC83667DCA52,PinName=“Event”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.ScriptStruct’/Script/StateTreeModule.StateTreeEvent’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=True,PinType.bIsConst=True,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_MakeStruct_0 2EA398DD440699488B345BAD6E0700C2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=True,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_MakeStruct Name=“K2Node_MakeStruct_0” ExportPath=“/Script/BlueprintGraph.K2Node_MakeStruct’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_MakeStruct_0’”
bMadeAfterOverridePinRemoval=True
ShowPinForProperties(0)=(PropertyName=“Tag”,PropertyFriendlyName=“Tag”,PropertyTooltip=NSLOCTEXT(“UObjectToolTips”, “StateTreeEvent:Tag”, “Tag describing the event”),CategoryName=“Default”,bShowPin=True,bCanToggleVisibility=True)
ShowPinForProperties(1)=(PropertyName=“Payload”,PropertyFriendlyName=“Payload”,PropertyTooltip=NSLOCTEXT(“UObjectToolTips”, “StateTreeEvent:Payload”, “Optional payload for the event.”),CategoryName=“Default”,bShowPin=True,bCanToggleVisibility=True)
ShowPinForProperties(2)=(PropertyName=“Origin”,PropertyFriendlyName=“Origin”,PropertyTooltip=NSLOCTEXT(“UObjectToolTips”, “StateTreeEvent:Origin”, “Optional info to describe who sent the event.”),CategoryName=“Default”,bShowPin=True,bCanToggleVisibility=True)
StructType=“/Script/CoreUObject.ScriptStruct’/Script/StateTreeModule.StateTreeEvent’”
NodePosX=-1328
NodePosY=-208
NodeGuid=9363CD1D43AED10F8C4C30829663390C
CustomProperties Pin (PinId=2EA398DD440699488B345BAD6E0700C2,PinName=“StateTreeEvent”,Direction=“EGPD_Output”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.ScriptStruct’/Script/StateTreeModule.StateTreeEvent’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_0 6D5308C14DA21597719BFC83667DCA52,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=06ACC04C4D41C178C80F5FA037425C0F,PinName=“Tag”,PinFriendlyName=INVTEXT(“Tag”),PinToolTip=“Tag\nGameplay Tag Structure\n\nTag describing the event”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.ScriptStruct’/Script/GameplayTags.GameplayTag’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“(TagName="Test.StateTree")”,AutogeneratedDefaultValue=“(TagName="")”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=549401364F47BD623E1C9FA8BCBF8FE5,PinName=“Payload”,PinFriendlyName=INVTEXT(“Payload”),PinToolTip=“Payload\nInstanced Struct Structure\n\nOptional payload for the event.”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.ScriptStruct’/Script/CoreUObject.InstancedStruct’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“None”,AutogeneratedDefaultValue=“None”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=526425F348456F7E39CB68A4F2636E10,PinName=“Origin”,PinFriendlyName=INVTEXT(“Origin”),PinToolTip=“Origin\nName\n\nOptional info to describe who sent the event.”,PinType.PinCategory=“name”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“CDE”,AutogeneratedDefaultValue=“None”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_DynamicCast Name=“K2Node_DynamicCast_1” ExportPath=“/Script/BlueprintGraph.K2Node_DynamicCast’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_DynamicCast_1’”
TargetType=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”
NodePosX=-2560
NodePosY=-608
NodeGuid=BACBD75345F51BD473F8CD9E400558CC
CustomProperties Pin (PinId=D1A87FA547FB399935504699D89C6769,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_Event_1 05FBD1984B3D87EF6DF023B881B5D632,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=7034D6554A3B1C69446A9E8AF3B7EC4B,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableSet_3 40332ED147487F9C84573AA73F3D1BC1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=FF9BADAC438AFE879CBEBA9FB60AF9EC,PinName=“CastFailed”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=442A0B0F4CF1F37A0A72EDA571D7FB90,PinName=“Object”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/CoreUObject.Object’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_3 A90040C047BA9E765C24DB81869CBA99,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=641B5BEC4AC511C7AEE5C3B9E42A42E2,PinName=“AsBP Platforming Character”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableSet_3 29907AC440F54DBC8013B9999A65C674,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=235977C14CC91AA70ACC52BA4843D8BA,PinName=“bSuccess”,Direction=“EGPD_Output”,PinType.PinCategory=“bool”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableSet Name=“K2Node_VariableSet_3” ExportPath=“/Script/BlueprintGraph.K2Node_VariableSet’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_VariableSet_3’”
VariableReference=(MemberName=“PlayerRef”,MemberGuid=1ED34DAC480794B162306C85E75B928C,bSelfContext=True)
NodePosX=-2224
NodePosY=-592
NodeGuid=167DFEA44EB33848D3A65781B5DF5A1F
CustomProperties Pin (PinId=40332ED147487F9C84573AA73F3D1BC1,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_DynamicCast_1 7034D6554A3B1C69446A9E8AF3B7EC4B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=C2AD8CC3462752D0169CD880EFF00036,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_1 88E5305B48191225F534F7964C48F433,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=29907AC440F54DBC8013B9999A65C674,PinName=“PlayerRef”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_DynamicCast_1 641B5BEC4AC511C7AEE5C3B9E42A42E2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=FD7A90FD485145BB754EA18EB0C74431,PinName=“Output_Get”,PinToolTip=“Retrieves the value of the variable, can use instead of a separate Get node”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_1 DAE037F74C3A927C90ADBB9F6585BB17,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=A26628AE4DC0FC49C996DD9C719B3EB6,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name=“K2Node_VariableGet_1” ExportPath=“/Script/BlueprintGraph.K2Node_VariableGet’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_VariableGet_1’”
CurrentVariation=ValidatedObject
VariableReference=(MemberParent=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,MemberName=“GameplayCamera”)
SelfContextInfo=NotSelfContext
NodePosX=-2032
NodePosY=-608
NodeGuid=DA10E57B4730C3A40ED3998565F15E62
CustomProperties Pin (PinId=88E5305B48191225F534F7964C48F433,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableSet_3 C2AD8CC3462752D0169CD880EFF00036,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=5E7BD238480E8D2247234594B4651302,PinName=“then”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Valid”, “Is Valid”),Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableSet_0 2A81DDC14A40F1510DD87DAD2C9163B1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=C8F4CA3B42D6BA99D8B6DFBC23049249,PinName=“else”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Invalid”, “Is Not Valid”),Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=9BDD91BE46C6E39B16980E87D728D1D4,PinName=“GameplayCamera”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/GameplayCameras.GameplayCameraComponent’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableSet_0 838445C64B8F9D883923ACA77B720F88,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=DAE037F74C3A927C90ADBB9F6585BB17,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableSet_3 FD7A90FD485145BB754EA18EB0C74431,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name=“K2Node_VariableGet_4” ExportPath=“/Script/BlueprintGraph.K2Node_VariableGet’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_VariableGet_4’”
VariableReference=(MemberName=“PlayerRef”,MemberGuid=1ED34DAC480794B162306C85E75B928C,bSelfContext=True)
NodePosX=-1536
NodePosY=-528
NodeGuid=438ED03D47DADBF6D688CA8579DEC39C
CustomProperties Pin (PinId=9C64A45D43E04337BB2FD4821A383063,PinName=“PlayerRef”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_AssignDelegate_0 104279C648D9BB4E69EF11981600305B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=EB1B2A18499927D62D0581BFDB7AE188,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CustomEvent Name=“K2Node_CustomEvent_0” ExportPath=“/Script/BlueprintGraph.K2Node_CustomEvent’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_CustomEvent_0’”
CustomFunctionName=“OnCameraChangeRequested_Event”
NodePosX=-1472
NodePosY=-352
NodeGuid=DE4280C74083B0B4702EE3BE8E38B723
CustomProperties Pin (PinId=37604CD14113D70400975A8686F957A9,PinName=“OutputDelegate”,Direction=“EGPD_Output”,PinType.PinCategory=“delegate”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(MemberParent=“/Script/Engine.BlueprintGeneratedClass’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player_C’”,MemberName=“OnCameraChangeRequested_Event”,MemberGuid=DE4280C74083B0B4702EE3BE8E38B723),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_AssignDelegate_0 E5E713E4411D6CC7C247489959992873,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=47EC2F32409853658EDA19AC5FAFEA44,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_0 8D423DC14BC06C2BB4A388A12BCB518A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=336099A24276D2944D6863872585A9FE,PinName=“CameraRequested”,Direction=“EGPD_Output”,PinType.PinCategory=“int”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties UserDefinedPin (PinName=“CameraRequested”,PinType=(PinCategory=“int”),DesiredPinDirection=EGPD_Output)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_AssignDelegate Name=“K2Node_AssignDelegate_0” ExportPath=“/Script/BlueprintGraph.K2Node_AssignDelegate’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_AssignDelegate_0’”
DelegateReference=(MemberParent=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,MemberName=“OnCameraChangeRequested”,MemberGuid=18C857F741E36BA81873BBA4FDBAF728)
NodePosX=-1296
NodePosY=-608
NodeGuid=1BA7DC7D4FEFCD44F64D4EAC0F62058D
CustomProperties Pin (PinId=B695B4F0450021CCC32E2EB4DA3304B0,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableSet_0 EFFD9589457FFD92446A0281113AA485,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=D02F245A497C2994A09129AD183B0DEB,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=104279C648D9BB4E69EF11981600305B,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “BaseMCDelegateSelfPinName”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_4 9C64A45D43E04337BB2FD4821A383063,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=E5E713E4411D6CC7C247489959992873,PinName=“Delegate”,PinFriendlyName=NSLOCTEXT(“K2Node”, “PinFriendlyDelegatetName”, “Event”),PinType.PinCategory=“delegate”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(MemberParent=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,MemberName=“OnCameraChangeRequested__DelegateSignature”,MemberGuid=E466F79746A35E838FB9B4BDC4CF4BBB),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=True,PinType.bIsConst=True,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CustomEvent_0 37604CD14113D70400975A8686F957A9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name=“K2Node_VariableGet_0” ExportPath=“/Script/BlueprintGraph.K2Node_VariableGet’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_VariableGet_0’”
VariableReference=(MemberName=“PlayerRef”,MemberGuid=1ED34DAC480794B162306C85E75B928C,bSelfContext=True)
NodePosX=-896
NodePosY=-192
NodeGuid=CE09FA1141EBA0C84D72E2BA903C2DA7
CustomProperties Pin (PinId=01BC35594DBCF4556974E792DBDBF7A1,PinName=“PlayerRef”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_2 524A70CE408CB7DFC8D95B8D94937503,K2Node_VariableGet_3 1DE2205845E703173E0191BDEEE7A322,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=08EA98DF419C0FD19B1A0DB546479BEE,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name=“K2Node_VariableGet_2” ExportPath=“/Script/BlueprintGraph.K2Node_VariableGet’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_VariableGet_2’”
VariableReference=(MemberParent=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,MemberName=“Scripted Camera”,MemberGuid=0018F1474646708C49E8ADA9E0DF26E4)
SelfContextInfo=NotSelfContext
NodePosX=-560
NodePosY=-112
NodeGuid=C0A1804D4CD138780CC167ACE76123B9
CustomProperties Pin (PinId=1531337B47DC531BFFAFD0816122E07F,PinName=“Scripted Camera”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/GameplayCameras.GameplayCameraRigActor’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableSet_5 DB7A17F0497DFA7D11692B93110C2EF7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=524A70CE408CB7DFC8D95B8D94937503,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_0 01BC35594DBCF4556974E792DBDBF7A1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name=“K2Node_VariableGet_3” ExportPath=“/Script/BlueprintGraph.K2Node_VariableGet’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_VariableGet_3’”
VariableReference=(MemberParent=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,MemberName=“CameraState”,MemberGuid=B6D8D6B34AA173C53BF7EEA3DB2AA5D6)
SelfContextInfo=NotSelfContext
NodePosX=-768
NodePosY=-240
NodeGuid=8F93A282425CD4AB15DE3B92505E4E03
CustomProperties Pin (PinId=15E651D8419A10808C6AA1B4549DBF8E,PinName=“CameraState”,Direction=“EGPD_Output”,PinType.PinCategory=“byte”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.UserDefinedEnum’/Game/GameplayCamera/ENUM_CameraStates.ENUM_CameraStates’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“NewEnumerator1”,LinkedTo=(K2Node_EnumEquality_0 43F0069949524747E756D8A724CCA2B3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=1DE2205845E703173E0191BDEEE7A322,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/Variant_Platforming/Blueprints/BP_PlatformingCharacter.BP_PlatformingCharacter_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_0 01BC35594DBCF4556974E792DBDBF7A1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_EnumEquality Name=“K2Node_EnumEquality_0” ExportPath=“/Script/BlueprintGraph.K2Node_EnumEquality’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_EnumEquality_0’”
NodePosX=-544
NodePosY=-240
NodeGuid=5E5A5D28469EC869DA75969113A416C7
CustomProperties Pin (PinId=D8339CE44CEDCB7464A4748F0D9BB644,PinName=“ReturnValue”,Direction=“EGPD_Output”,PinType.PinCategory=“bool”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_IfThenElse_0 E7BC34634349258C38ACE89C126E7C02,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=43F0069949524747E756D8A724CCA2B3,PinName=“A”,PinType.PinCategory=“byte”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.UserDefinedEnum’/Game/GameplayCamera/ENUM_CameraStates.ENUM_CameraStates’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_3 15E651D8419A10808C6AA1B4549DBF8E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=8F31FE36428A05ED0A2F1BB68B165B87,PinName=“B”,PinType.PinCategory=“byte”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.UserDefinedEnum’/Game/GameplayCamera/ENUM_CameraStates.ENUM_CameraStates’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“NewEnumerator8”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_IfThenElse Name=“K2Node_IfThenElse_0” ExportPath=“/Script/BlueprintGraph.K2Node_IfThenElse’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_IfThenElse_0’”
NodePosX=-272
NodePosY=-352
NodeGuid=AA291242437A2360DFCEEFAAA73E1FE6
CustomProperties Pin (PinId=57947DE7433A27FDBAFCDBB3435E04A3,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_0 5EFFBF904D281688C30B86AC87E13B03,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=E7BC34634349258C38ACE89C126E7C02,PinName=“Condition”,PinType.PinCategory=“bool”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“true”,AutogeneratedDefaultValue=“true”,LinkedTo=(K2Node_EnumEquality_0 D8339CE44CEDCB7464A4748F0D9BB644,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=147841774D566C85DBEB68A935C5D080,PinName=“then”,PinFriendlyName=NSLOCTEXT(“K2Node”, “true”, “true”),Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableSet_5 F73CBA6348D73976EF94E98FEC432574,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=BB435DFF46661A50645BA1BE3C846B99,PinName=“else”,PinFriendlyName=NSLOCTEXT(“K2Node”, “false”, “false”),Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableSet_1 259133BF43E8A781D7058F9A4C5E43A7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableSet Name=“K2Node_VariableSet_5” ExportPath=“/Script/BlueprintGraph.K2Node_VariableSet’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_VariableSet_5’”
VariableReference=(MemberName=“Scripted Camera”,MemberGuid=4D3CDA7F499DC250CA2A5EB44377E030,bSelfContext=True)
NodePosX=32
NodePosY=-336
NodeGuid=6F4DAA1446C5A6149C79E1B6F3C2879A
CustomProperties Pin (PinId=F73CBA6348D73976EF94E98FEC432574,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_IfThenElse_0 147841774D566C85DBEB68A935C5D080,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=8940149745100C66CB7395A84CB50FFC,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=DB7A17F0497DFA7D11692B93110C2EF7,PinName=“Scripted Camera”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/GameplayCameras.GameplayCameraRigActor’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_2 1531337B47DC531BFFAFD0816122E07F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=E79ACA5546FA01DA9FFBC895B0CE53F4,PinName=“Output_Get”,PinToolTip=“Retrieves the value of the variable, can use instead of a separate Get node”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/GameplayCameras.GameplayCameraRigActor’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=6133FADE4B1912D83CF4FFA7576ABF5E,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableSet Name=“K2Node_VariableSet_1” ExportPath=“/Script/BlueprintGraph.K2Node_VariableSet’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player:EventGraph.K2Node_VariableSet_1’”
VariableReference=(MemberName=“Scripted Camera”,MemberGuid=4D3CDA7F499DC250CA2A5EB44377E030,bSelfContext=True)
NodePosX=32
NodePosY=-240
NodeGuid=F5E9CE734C1A7A5EB2D08DA8F79CD439
CustomProperties Pin (PinId=259133BF43E8A781D7058F9A4C5E43A7,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_IfThenElse_0 BB435DFF46661A50645BA1BE3C846B99,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=6D6A26F04BA922BB88AF7A922A21BA7E,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=A735164E406CAE6CA7F97E85D567C368,PinName=“Scripted Camera”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/GameplayCameras.GameplayCameraRigActor’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=3CC694FC4CCA462B8BCAA880A051F9B0,PinName=“Output_Get”,PinToolTip=“Retrieves the value of the variable, can use instead of a separate Get node”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/GameplayCameras.GameplayCameraRigActor’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=2F8048F641E3589C589B8D905C22DB33,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/GameplayCamera/Player/StateTree/ST_CDE_player.ST_CDE_player_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
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