Hello! I have a few questions on the implementation of the big world.
Questions:
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Can I implement the same in the big world dayz?
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If you use the “Level Streaming” is the standard server Unreal engine will support?
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What are the options for the implementation of the big world?
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If correctly understood the player stands still and the map moves right?
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In this case, the multiplayer is going to be terrible in terms of performance, right?
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If that was right that the player stands still and the map moves that I need to rewrite the engine or something else to make this map was standing, and the player to move, right?
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If to make large map how to reduce the load, and then increased to 8 GB?
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Sorry for my bad english.
Thanks for answering my questions