Hi there! I am a little stuck on attaching the item to the component shown in the picture.
Currently I am able to interact with the object and then cast this to a head socket, however, the object does not then follow the camera movement and so I created the EquippedItem static mesh component. I want to cast to the EquippedItem component instead of the headsocket. How can I do this?
Alternatively, is there a way to make the headsocket follow the camera in the same way the EquippedItem would?