How can i attach a ball to my player hand and make him throw it . basically i want to create a baseball/cricket like game . and i want to use the ball to drive my Ai

Would it be best delete the current actor in the hand and spawn another one in that animation key keyframe? Or couldnt you just use the notify to detach the ball actor and add a projectile movement to it? I dont have UE4 open right now to try it but in theory wouldnt this be cleaner then deleting then respawning the actor on every throw?