I am trying to fracture a mesh into cubes and I want each cube to have glowing edges, like the Tron wireframe look. Is it possible to control the material for each fractured piece? Any help would be greatly appreciated!
Do you mean the edges, or the ‘internal broken’ parts?
If you mean edges, then a normal tron material on the mesh before fracturing should do it.
Otherwise, you can specify a separate material for the internal faces in the fracture settings. I just spent about 15 mins trying to find that, and can’t. But I know it’s there… ![]()
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Thanks for the response! And yea I’m trying to add the glow to the edges of each individual fracture piece.