How can I add simulate physics to this mesh?

I need to somehow simulate physics to my static mesh.
Im trying to AddImpulse to my bullets and when I do so in a blueprint, it still doesn’t work. Sorry if this is a simple thing to do. Im kind of new to UE4. Thanks for helping me! :slight_smile:

321602-error.png

You can set Simulate Physics to true in your Details Panel, under the category Physics.

321603-simulate-physics.png