How can i add displacement for my material?

I created a VDB custom cloud and a material shader for it. How can i add displacement to the shader so I can get a similar result?



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How did you create the VDB custom cloud, like what software did you use?

As for displacement, it doesn’t seem like the material is supporting it. At the main node there should be an input for displacement. Have a look at this for enabling displacement: https://www.youtube.com/watch?v=pI1v2k6yl-4