How can I make the function input parameter as an interface?
It does not appear in the pin type tab, how can I add it?
I can’t do it at all.
You can’t pass pointers to functions in blueprint, as far as I’m aware ![]()
It’s a very small picture ( can’t read it ), but from the color, I’d say the type of that pin is ‘class’.
What sort of class, I have no idea, but it’s not a function pointer
Here

it’s an actor component class reference, but it really could be anything.