How can I add a "pause" to my character's movement after landing?

Ok here is a step by step tutorial on one way of creating anim notifies. I’m using the 3rd person example template so your project may appear different to this.

  1. Open the default state machine inside the characters animation blueprint.

201067-1.png

  1. Select the state that you want to add an anim notify to, in this case we are using jump start.

  1. Select the state that you want to put your next anim notify on.

  1. Now after you compile you will have access to these anim notifies in the event graph.

  1. Now you have access to what I showed before.

If you need more help with anim notifies or other ways to use or get access to them I suggest you check out the official tutorials from epic.

https://docs.unrealengine.com/latest/INT/Videos/PLZlv_N0_O1ga0IoRrpI4xkX4qmCrhGu56/hRO82u1phyw/index.html

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