I’m having trouble trying to create a visual countdown timer with Blueprints. As I’m not sure where to start with it.
I’m trying to create a timer that can be placed into individual levels, and will display on the Player’s HUD, the time remaining to complete a level.
(The reason I’d like it to be placeable and editable into different levels is that different levels will have different times required to complete them).
What I’m aiming to create is a time limit to complete the level, that displays on the player’s HUD, If the timer hits “0”, then a “Game over” with a “Restart” button appears.
(an example level would be: You must reach a certain point or score a certain amount before the timer hits “0” - Or a game over screen is displayed.)
I would really appreciate any help with this as it’s causing some headaches trying to figure out. Thanks for your time!