I tried using Cast to MyCharacter in the Anim BP (Event Blueprint Update Animation), but the cast fails or I can’t get the variable I want. What is the correct way to get a variable from the Character Blueprint inside the Animation Blueprint?
“This is the way.” ![]()
Figure out why your cast fails. Check if you are using the correct character in you GameMode.
Check where the character is taken in other ABPs. Make sure it is not assigned before initialized.