In one of my Widgets I simply want to show the current resolution of the game, how can I do this?
I know the CurrentResolution node, but it seems I cannot access it directly from my Widget. Do I need to create kind of a proxy blueprint for this?
In one of my Widgets I simply want to show the current resolution of the game, how can I do this?
I know the CurrentResolution node, but it seems I cannot access it directly from my Widget. Do I need to create kind of a proxy blueprint for this?
Get game user settings, and from return value get screen resolution and than promote it to variable.
Promoted variable break IntPoint gives you x and y screen resolution.