Level Blueprints are not Actors. They are like a ‘director’. They tell Actors what to do, but Actors can’t tell them anything. If your methods need comunication with actors you should build them in Controller or other player dependant blueprints.
Level Blueprints are not Actors. They are like a ‘director’. They tell Actors what to do, but Actors can’t tell them anything. If your methods need comunication with actors you should build them in Controller or other player dependant blueprints.