Hi, I am using HDRI backdrop to incorporate 360 images taken from Drone in scene. The idea is that the models in the level will fit with HDRI. However, when i enable ‘use camera projection’ option, HDRI backdrop will not translate ( i have to adjust couple of units in x,y directions to be able to fit with Models).
If i turn off ‘use camera projection’ option, i am able to translate but elements in HDRI like buildings are bending, its zoomed inward and problems as such. By adjusting values in projection center and size, I was able to get it to working state but its still not up to the mark.
Is there any way that i can have ‘use camera projection’ option turned on and adjust HDRI too ?
Observations:
- HDRI will only respond to z position and rotation, size - while ‘use camera projection’ is turned on.
- While ‘use camera projection’ is turned off, HDRI responds to all options like position, rotation, size but manual adjustment with projection center, size is being very hard and i am not able to bring it to the level - which ‘use camera projection’ option gives.