How can auto play animations?

Hi
is it possible to have animations on a skelmesh automatically play (and loop) ?

I know I can select the skelmesh and then enable looping and playing - but that wont work when I have hundreds of skelmeshes to go through. (likewise blueprints)

there must be an easier way.

If there is no setting to auto play/loop anims on loaded characters, is this something that can be scripted?

I should add, I am loading in a USD stage, which has 1 actor: a skelmesh with animation.

thanks

Hi,

I think the “Override Animation Data” function is what you’re looking for.