Hi
is it possible to have animations on a skelmesh automatically play (and loop) ?
I know I can select the skelmesh and then enable looping and playing - but that wont work when I have hundreds of skelmeshes to go through. (likewise blueprints)
there must be an easier way.
If there is no setting to auto play/loop anims on loaded characters, is this something that can be scripted?
I should add, I am loading in a USD stage, which has 1 actor: a skelmesh with animation.
thanks