Hi everyone !
Sorry to my bad english, i’m french, that why i don’t speak perfectly english. So !
I started to use this assets : Action RPG Inventory System in Blueprints - UE Marketplace
But, on it, we have an hotbar binding in 1 2 3 4 5 6 7 8 key for the qwerty keyboard configuration.
When i use my european azerty keyboard configurtion, my 1 2 3 4 5 6 7 8 keys is &[1] é[2] "[3] '[4] ([5] -[6] è[7] _[8] keys
When i look how this guy make the keybord binding to use this hotbar, i can see that :
So, perfect, i can just put my new input key and make the binding like this !
It’s not the perfect way but that work very well ! But when i want to add my [ ’ ] key (My 4 european key) and my [ _ ] key (My 8 European Key), unreal dont show me an input keyboard.
It’s exactly the same thing in my " project setting → Input "
Do you have an idea to resolve it ? Because really don’t understand why we can binding this key and that’s make a real problem to the european user.
Thanks for your attention !