Sorry Mod dude, I know this isn’t UE4 specific but I can’t find better help anywhere on the internet (and I’m working on a UE4 indie project),
This has had me stumped for a couple of weeks now, and I can’t figure it out. I want my female lead to have baggy sleeves like in this concept art:
Seems pretty simple, but when I come to modeling in Max I get to where I am now and I flummoxed:
How would a pro tackle this?