How are you developing Unreal C++?

How are you developing Unreal C++?
I’m developing C++ as a visual studio
It’s not easy to find the code every time.
I can’t even memorize all the codes, how do you guys develop them?

Rider is the IDE apparently most suited for unreal c++ development. It is a ton faster than VS according to most people that used both, especially regarding intellisense.

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Visual Studio.

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You don’t have to memorize them all, Visual Studio has intelliCode, it can help u find which code u might needed.
Just getting started, u will get used to it later.

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Many people prefer Rider over VS

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Ctrl + Click on stuff (classes, structs, headers, functions, etc.) always work in VS2022. It’ll take you to what you click on and just read from there

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I’ve recently started learning C++ myself. Yes, it is difficult. Personally, I work in Rider but sometimes in VS2017 as it works a bit faster.
I almost never use documentation. I look for necessary functions through google search. Sometimes I press F12 and Ctrl+F to see the engine files and what arguments it accepts.

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