Hi everyone, im currently researching all of the graphical effects used in breath of the wild, and im trying to figure out how the rocks in this screenshot are being generated.
^Image is too big to show on the forums apparently.
Anyway, I thought it may have been tessellation at first, but now im thinking some kind of shader is handeling them, like the grass, because I noticed the draw distances for these rocks is very short. Like 3-4 foot radius at most.
What do you guys think?