In 5.4 Epic removed “Before Translucency” and “Before Tonemapping” as ‘Blendable Location’(s) in Post-Process Materials.
What are devs doing as work-around / alternative to replicate ‘Before Translucency’ in your older materials?
“Translucency after DOF” is not replicating the same results for me.
5.4:
Any assistance would be greatly appreciated!