how apply transformations from alembic animated object to a static object

hi,
sorry for my English, he is not good.

I’m new on unreal and I need to apply a rotation and transformation X from an “alembic animation” to an other object who is “static object”

I thinked I could easily link my “static object” to my alembic animation, but it’s not possible.

please, someone know a easy way for take rotation information from my “alembic” and apply on my “static object”?
I know a little blueprint, I think it is with blueprint I will find my solution…

thank you to read me and for your time.

bests regards