Join us as Christopher Main walks through his workflow for creating an “Online Puzzle Extraction Game” in 7 days as a solo developed project. Utilizing many Unreal Engine systems for extremely fast blueprint multiplayer iteration. This session shows quick tips for concept, retro aesthetics, 3D modeling, rigging, animation, textures, audio and more.
This is a really interesting project! It’s impressive how much can be accomplished with Unreal Engine Blueprints in such a short time. The combination of multiplayer systems, retro aesthetics, 3D modeling, animation, and audio makes this a great showcase of a solo developer’s workflow. Looking forward to seeing more!