I would like to set up an hovering vehicle to make a Wipeout like race game . The first time I used wheeled vehicle with invisible wheel, not so bad result but…
I tried to make a real hovering system with the UFO blueprint that is in the content example of UE4 . I copy blueprint and set the camera follow right, the ship turn good and other stuff… but the UFO that I use is a flyng Actor, it do not hover above the ground, and this is what I want to do .
“Youhou I fly !! But I should just hover on the road”
Do someone could indicate me a way to turn on gravity and hovering for my UFO ?
Thanks by advance (and sorry for my bad english)