So I have a simple question;
I have two buttons in my Widget Blueprint, but for some reason when I hover them it doesn’t update to the colour I changed it to in the Style section.
The buttons and the logic to them still work (replaying the game and quitting the game) - however it’s just they don’t change at all when hovered.
I made a new level and widget blueprint and tested it on a button, and it worked.
Rather than re-making from scratch, I’m hoping to learn and figure out what could be causing the issue?
For further context, my hierarchy is as follows;
- Canvas Pannel
– Background Blur
– Image
– Image 2
– Image 3
– Button 1
----Text Component
– Button 2
----Text Component