hover vehicle doesn't work on track generator

Hello everybody,

first sorry for my bad english, but i hope you unterstand my problem.
I created a flying hover vehicle by using the hover component explained here: Adding a Hover Component | Live Training | Unreal Engine - YouTube

Everything works fine with a normal floor.

Now i created my own road with the track generator which i downloaded from the unreal “learn” area.
On this road the hover component doesn’t work at all. I don’t know where the problem is. I checked collisions and everything looks fine. It seems that my hover components don’t find the road.

I’m quite new in unreal engine 4… anyone help me ?

:slight_smile:

If you place a cube above the track does it fall trough the track?
If it doesn’t could you post a screen shot from your blueprint ?

Sorry for the late response. I fixed it by using the landscape spline tool. The problem is that the track generator does not generate visible oder player collisions in your scene. So thats why the Line Tracer doesn’t find any collision.

But thanks for your reply :-).