House w three courts visualisation

Hi guys,

I’ve been working on this visualisation project of the concept building “House with three courts” by Mies van der Rohe for the past 3 months, my deadline is in 2 weeks and I was wondering if you could give me some feedback :slight_smile:


Looks very good. The movie is nice. There’s 2 things I would change :

-desaturate the colors a bit… the grass looks too green imo
-Add some imperfection/wear/dirt etc. The exterior brick wall could be worn off, the travertine could be stained at some places. It will improve realism a ton imo.
You don’t even have to redo uv maps and all, try the ue4 decals!!!

Look at the stuff you can make, very quickly, with decals :

Thanks, that’s some good advice! I’ll have to figure out how to get decals working though, because enabling them in the project settings corrupts my project :confused:

It shouldn’t have to be ‘‘enabled’’ afaik. Just use the decal actor and put a material in it and move it where you want it to be in your scene. The material is usually just a diffuse texture. Make sure the material domain type is set to deferred decal (you can also play with the decal blend mode). After that it’s just a huge sticker that you can place, rotate, etc. anywhere you want. You can experiment fast and easily.