Hi guys,
I’ve been working on this visualisation project of the concept building “House with three courts” by Mies van der Rohe for the past 3 months, my deadline is in 2 weeks and I was wondering if you could give me some feedback
Thanks!
Hi guys,
I’ve been working on this visualisation project of the concept building “House with three courts” by Mies van der Rohe for the past 3 months, my deadline is in 2 weeks and I was wondering if you could give me some feedback
Thanks!
Looks very good. The movie is nice. There’s 2 things I would change :
-desaturate the colors a bit… the grass looks too green imo
-Add some imperfection/wear/dirt etc. The exterior brick wall could be worn off, the travertine could be stained at some places. It will improve realism a ton imo.
You don’t even have to redo uv maps and all, try the ue4 decals!!!
Look at the stuff you can make, very quickly, with decals :
Thanks, that’s some good advice! I’ll have to figure out how to get decals working though, because enabling them in the project settings corrupts my project
It shouldn’t have to be ‘‘enabled’’ afaik. Just use the decal actor and put a material in it and move it where you want it to be in your scene. The material is usually just a diffuse texture. Make sure the material domain type is set to deferred decal (you can also play with the decal blend mode). After that it’s just a huge sticker that you can place, rotate, etc. anywhere you want. You can experiment fast and easily.