House on the mountain

Hello!

This is quick fan challenge fan project - winter fantasy house on the mountain inspired by the work of Pietro Samura. The whole scene is completely made and built in Unreal Engine 5.3 using Quixel Megascans. Volumetric Fog, Volumetric Clouds, Nanite, Full Lumen Light, Cover shaders and Dispalcement. Post-processing in DaVinci Resolve.
House on the mountain.

Thank you for your attention!

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Hi there @SLM_CryNet,

Welcome to the Unreal Engine forums! Stoked to have you :slight_smile:

Love the warmth you brought to such a cold scene with the use of torches. Truly breathtaking work. How long did you spend making this? :smiley:

Hi! @PresumptivePanda

Thank you so much, glad to be here! :slightly_smiling_face:

In total, it took five working days to create the whole scene with post-processing.

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Wow. Thats such a short time for something so absolutely spectacular. Beautifully done :slight_smile:

Thank you)
And thank you very much Quixel Megascans. Everything was so fast thanks to them.)

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