220225 Thanks… Too bad I spent my entire sunday trying to find an fga file, and I ended up downloading an illegal version of maya, just to follow the tutorial from unreal, just to get to know the file format. I think unreal made up the fga file format since the only other reference uses a keyword based 2D format. I am kinda annoyed that they didn’t document it… Hopefully unreal will keep investing in documentation and tools and hopefully the community will also grow that makes tools and shares results…