Hey
Has anyone been getting over Attribute or Primvars from Houdini as per instances’ custom data?
And can you share some light on a simple example to get this going?
Does it work in the shader so I could controll lets say, a tunnel of objects with an attribute running down the tunnel controlling an emissive light in the shader of only a certain Object/point attributes/instances, and have several of these running, controlling different things?
Thanks