Houdini Engine crashing project on startup

Thanks! Tried those and looked into the thread. For anyone in the future:

  • started the project without the plugin
  • made a new level and set it to default
  • installed the plugin and saw that an object from the initial level was causing the crash
  • clicked the link to ‘fix broken objects’ right above the outliner
  • restarted the project with Houdini Engine installed. It worked but all the .hdas in the level were gone

Also had to go back and forth a couple of versions because Unreal was failing to create a session. Couldn’t find a way to get the .hdas back though