Hey! So I see a lot of kitchens, empty houses, and concrete structures, but not standard hotel suites. At my job here in Atlanta, we make glass products for hotels around the world like showers and doors and stuff, and instead of taking pictures of all of it, I just modeled everything and rendered them in 3ds max cause it looks better and I can pretty much do anything I want. So I unwrapped everything and threw it into Unreal. Yay!
Now I’m thinking I can actually make this and release a hotel asset package because there currently isn’t anything like this in the marketplace, hotel room design is huge and could help some people save time, PLUS these architectural glass products are exactly perfect down to the measurements. I literally measured every part with calipers as I modeled them.
To go with this asset package and for my own sanity, I really want to make a great hotel scene. The blueprints, I have pretty much down, just not implemented yet. What I DO have a problem with and always have had a problem with for the last 6 years with Unreal is lighting and post process. For 4 days I have been working on this and this is as far as I can take it. Please help.
The materials will be redone. All of them. The blanket will be redone. Aside from that, I’m very happy. I need to make a shower faucet, a toilet, and a office chair.
What do you think? Suggestions? Requests? Tips?