Hey UE4 devs! First post on here so I apologize ahead of time for breaking any rules, but lets get straight to it.
I have been following this amazing multiplayer guide made by Epic, I finished the project up until the end of this video.
I figured I would run a test of the project between myself and some friends on another network. It worked perfectly, however the only problem being is that whenever a player joins the game, the host camera becomes completely locked, and movement restricted. The host can still see the other players moving around, so its not frozen either. This glitch is replicated every time.
If anyone has has this happened and found a fix I’d love to hear it! Or if anyone would like to see my blueprints I can post them.
Any updates or fixes to this? I am having the exact same problem, no idea why it’s not working. I suspect it has to do with the host “losing” its player controller or something like that, as all input ceases although the game continues to run