I am sick to my stomach reading this. I’ve have been going round nowhere wasting days off trying to get this stupid thing to work. I did think it was odd that in some of the examples it definitely references modules related to the old OSS plugin.
I am going to try these changes and see where that gets me. If I can ever get this working. Lessons have been learned.
Pick an Engine Version and don’t get baited into upgrading to new and incomplete features.
And just for clarity…When I want to test functionality with ACTUALLY having a user log into their account I would change the default from, “Null”, to ,“EOS”, or, “EPIC”?
I also want to ask? if you have an example of how you integrated authorization interface because I am still having trouble making this work?
I am still learning c++ but from what I have attempted several different ways I have not succeeded in doing so. Even as far as trying to call methods in that interface and nothing happens?
I did implement your suggested changes BUT I am still having a bit of trouble.
Unreal Engine (UE) now provides two frameworks for accessing online services: Online Services and Online Subsystem. Read on to determine which is right for your project.
Online Services
The Online Services plugins have not been tested in shipping titles. As of UE 5.1, the Online Services plugins are an API-complete version for developers to use with the intention that they will be shipping on a future version of the engine. We also recommend using Online Services for developers targeting their own backend, or those who will be incorporating a number of UE upgrades beyond 5.1 into their project before shipping.
Online Subsystem
Use the Online Subsystem for any title shipping in the near future, or when you do not plan to incorporate any engine upgrades beyond UE 5.1 into the project.
Anyway “Online Services” is a bug with some code… i have been using it for a year… it is completely unusefull… I hate Epic for this… the says use this and this is a crap… the make me waste my time… i won’t report bugs anymore… and i won’t use new features anymore too untill they are complitely tested and consolidate.