Introducing Host Migration Core for Unreal Engine 5!
Tired of your entire multiplayer session ending when the host disconnects or crashes?
Host Migration Core solves this problem by automatically migrating your listen server session to another player, allowing everyone to reconnect and continue playing without losing their progress!
Key Features:
-
Automatic Host Migration – A new host takes over when the current host leaves or crashes. -
Automatic Reconnection – Players automatically reconnect to the new host. -
Player Pawn Preservation – Players regain control of their existing characters. -
Game State Preservation – Keep player scores, inventories, spawned actors, and game progress intact. -
Crash & Disconnect Recovery – Handles unexpected host disconnections. -
Blueprint & C++ Support – Easy integration into existing Unreal Engine projects. -
No Engine Modifications Required – No custom GameEngine, GameMode, or GameInstance required.
How does it work?
HOST DISCONNECTS → NEW HOST SELECTED → PLAYERS RECONNECT → GAME CONTINUES
The entire process is designed to happen automatically, without forcing players to restart their match.
Perfect for co-op survival games, multiplayer sandbox games, and other listen server-based multiplayer experiences.
Demo Video: https://www.youtube.com/watch?v=TIQQrdchQfY
Available on FAB: Host Migration for Multiplayer Games and Listen Servers (Host Migration Core) | Fab
Documentation: https://hostmigrationcore.eeldev.com/
