Host/Join Multiplayer.

Does anyone know if there is a way to cast through widgets.?

I still have not been able to find a way to cast from one Widget to another does anyone know how to.?

What do you mean? You want to get informations out of one widget in another? Try to put them both in one widget and then do “get parent widget” “get child widget”

I know this a little late… but, I set up my HUD blueprint to create all of my widgets and set a public variable of each widget object. This way, whenever I wanted a reference to any of my widgets I could get the reference from myHUD. I’m not really sure why you would want to cast one widget to another, as opposed to referencing the widget you already have.

… forgot my screen cap