Hi, the default code from the tutorial i was following has it like the char mounts and the ride montage is set, but i do not now wy but on my end all worked except the montage, player goes to a T-pose. so i added the char mesh to the animal and worked with hiding but same here the animations are not like i want it and also is totaly not user friendly as in expandable.
in the first attempt i added a section in the char anim BP triggered by a bool, funny is the bool has effect but the moment you mount, there is no input comming to the anim BP plus the animation for dismounting was played out center. what i also see is that once i undide my attached mesh and run the dismount as in play animation, next time i mount, it looks ok but when i dismount it totaly goes wrong, wy, at the end of playing that animation the anim mode is changed so i need to incl resetting that before it works the next time, and even sometimes i do not have movement as in the char moves but no animations are played, and if i check the mesh has the correct anim mode and class defined but no response to the animation just playing the idle state.
here you see the project up till yesterday, sound is low but watch when i get off, it first goes from a t-pose to the dismount animation.
thx for the reply