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Horror Sound Pack for your games

High quality horror pack for your games and movies. This pack has 48 sounds and contains several ambient loops. Professional processing frequency characteristics of sounds, soft sounds mid component allows you to use sounds in the background voices and other important elements of your game! Create a oppressive atmosphere of your game now!

Preview:
http://audiojungle.net/item/horror-pack-/9683144

Purchase includes:

-Loop ambient sounds-
You can smoothly switch from one loop to another loop using the files “Start” and “End” respectively.

  1. S1_Ambient1_Full: 0:58 (begins at 0:00-0:59);

  2. S2_Ambient1_Start: 0:04 (begins at 0:00-0:04);

  3. S3_Ambient1_Loop: 0:51 (begins at 0:04-0:56);

  4. S4_Ambient1_End: 0:02 (begins at 0:56-0:59);

  5. S5_Ambient2_Full: 0:10 (begins at 0:59-1:10);

  6. S6_Ambient2_Start: 0:04 (begins at 0:59-1:03);

  7. S7_Ambient2_Loop: 0:02 (begins at 1:03-1:06);

  8. S8_Ambient2_End: 0:03 (begins at 1:06-1:10);

  9. S9_Ambient3_Full: 0:10 (begins at 1:10-1:21);

  10. S10_Ambient3_Start: 0:04 (begins at 1:10-1:14);

  11. S11_Ambient3_Loop: 0:02 (begins at 1:14-1:17);

  12. S12_Ambient3_End: 0:03 (begins at 1:17-1:21);

  13. S13_Ambient4_Full: 0:12 (begins at 1:21-1:33);

  14. S14_Ambient4_Start: 0:02 (begins at 1:21-1:23);

  15. S15_Ambient4_Loop: 0:06 (begins at 1:23-1:29);

  16. S16_Ambient4_End: 0:03 (begins at 1:29-1:33);

  17. S17_Ambient5: 0:47 (begins at 1:34-2:20);

  18. S18_Ambient6: 0:29 (begins at 2:20-2:50);

  19. S19_Storm: 0:24 (begins at 2:50-3:15);

-Horror sounds of movements of “creatures” (Example: for triggers)-

  1. S20_Motion1: 0:08 (begins at 3:15-3:24);
  2. S21_Motion2: 0:07 (begins at 3:24-3:31);
  3. S22_Motion3: 0:08 (begins at 3:31-3:40);
  4. S23_Motion4: 0:05 (begins at 3:40-3:46);
  5. S24_Motion5: 0:04 (begins at 3:46-3:50);
  6. S25_Motion6: 0:03 (begins at 3:50-3:53);
  7. S26_Motion7: 0:03 (begins at 3:53-3:57);
  8. S27_Motion8: 0:11 (begins at 3:57-4:09);
  9. S28_Motion9: 0:05 (begins at 4:09-4:14);
  10. S29_Motion10: 0:04 (begins at 4:14-4:19);
  11. S30_Motion11: 0:03 (begins at 4:19-4:23);
  12. S31_Motion12: 0:02 (begins at 4:23-4:26);
  13. S32_Motion13: 0:03 (begins at 4:27-4:29);
  14. S33_Motion14: 0:03 (begins at 4:29-4:32);
  15. S34_Motion15: 0:02 (begins at 4:32-4:35);
  16. S35_Motion16: 0:02 (begins at 4:35-4:37);
  17. S36_Motion17: 0:02 (begins at 4:37-4:39);

-Horror sounds of fray land (Example: for triggers)-

  1. S37_Underground1: 0:04 (begins at 4:39-4:44);
  2. S38_Underground2: 0:04 (begins at 4:44-4:48);
  3. S39_Underground3: 0:04 (begins at 4:48-4:53);
  4. S40_Underground4: 0:04 (begins at 4:53-4:57);

-Zombie sounds-

  1. S41_Zombie1: 0:08 (begins at 4:57-5:05);
  2. S42_Zombie2: 0:07 (begins at 5:05-5:12);
  3. S43_Zombie3: 0:05 (begins at 5:12-5:18);
  4. S44_Zombie4: 0:05 (begins at 5:18-5:23);

-Help voice-

  1. S45_Help: 0:05 (begins at 5:23-5:29);

-Approximation of the player’s camera-

  1. S46_Into1: 0:06 (begins at 5:29-5:35);
  2. S47_Into2: 0:14 (begins at 5:35-5:50);
  3. S48_Into3: 0:37 (begins at 5:50-6:27);