Hello everyone, I’m working on a Horror Engine project and doing a tutorial on lock picking ( https://www.youtube.com/watch?v=K7t02T2jBlg ). Can anyone help me out? When I approach the door, the logic works, but when I leave the logic, it throws an error. Blueprint Runtime Error: “Accessed None trying to read (real) property CallFunc_GetPlayer_AsMaster in not an UClass”. Node: Return Node Graph: UseIconVisibility Function: Use Icon Visibility Blueprint: MainHUD_WB

