I have been setting up Horde according to the documentation. I have ran and commited a pre-setup.bat build to Perforce. I am using the default example for building //UE5/main with the Lyra examples, and am getting "F:\\h\\Demo\\Sync\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64\\sdk\\8.0.300\\Microsoft.Common.CurrentVersion.targets(5270,5): error MSB3030: Could not copy the file \"F:\\h\\Demo\\Sync\\Engine\\Binaries\\DotNET\\EpicGames.Perforce.Native\\linux-x64\\Release\\EpicGames.Perforce.Native.so\" because it was not found. (F:\\h\\Demo\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Perforce\\EpicGames.Perforce.csproj)
but I’m not sure why it’s trying to do anything with Linux, since the build servers are Windows, and I was building a packed Win64 Lyra build.
Is there a way to disable everything dealing with Linux? I am on a Windows Build server, the Setup.Bat was ran on Windows64, and I only should be building for Windows64.