Hello, I have a strange problem. I have a couple of spells, one is a projectile homing damage spell and the other is a debuff stasis spell (which attaches itself straight to the target) which freezes the target in place. I can cast the damage spell over and over with no problem. But if I cast the stasis spell first, the spells cast after it don’t work anymore. The damage spell homes towards the target but instead of hitting it starts to orbit around it and may get stuck at it’s waist. If I cast the stasis spell after the first one, it does attach itself to the target, the vfx shows but the freezing effect doesn’t trigger. Below is a picture of the blueprint which is in the target character. So when the spell hits the target, it should trigger the stasis effect. Any help would be appreciated!