How would I go about making a specific location where an player can save their loot? Like a home base? I’m not sure what to even search for on YouTube. Thanks guys.
You want to use the SaveGame system. What you want won’t work out of the box but essentially you will save a list of identifiers and transform information in the SaveGame object and use the engine to serialize it to disk. Then later you can read the object and recreate every saved object at the location and rotation you want it to be.