A charming, child-sized robot character, fully rigged and ready for animation and game use. Hand-modeled and hand-textured, with glowing emissive eyes and a worn painted-metal PBR look.
Features:
- Real-world scale (1.20 m), A-pose, feet at the world origin
- Blender source file with full control rig: IK/FK arms and legs, foot roll, spine, head and individual finger controls
- Game-ready FBX with a clean 65-bone skeleton (single root, deform bones only)
- GLB (glTF 2.0) with embedded textures
- 4K PBR textures: Base Color, Normal, Roughness, Metallic, ORM (packed for Unreal Engine), Height + 1K emissive map for the eyes
- Studio preview scene included in the .blend file
- Clean, consistent naming, relative texture paths, no missing files
Technical details:
- 144,802 triangles / 72,703 vertices
- 2 skinned meshes (Body, Eyes), 3 materials, 1 UV channel per mesh
- Rig in .blend: 381 bones (65 deform); FBX/GLB skeleton: 65 bones
- No animations included, no LODs
- Normal map in OpenGL format (flip green channel for Unreal Engine)
- Blender 5.2 LTS or newer required for the .blend file