Hold button to Pause Montage then Release to Resume Montage

Hello, so I put together a simple animation of a grab, and assigned the RMB to play the montage in this image

I also added a Notify in the montage to pause the animation if the player is holding the RMB here, which worked


But when the RMB is released the montage fails to resume, I even added a new Notify to tell the animation blueprint to resume in another BP structure which did not work.

If someone can tell me where I went wrong or even showing me a better, more optimized way of doing this that would be awesome, and thanks in advance!