Hello, so I put together a simple animation of a grab, and assigned the RMB to play the montage in this image
I also added a Notify in the montage to pause the animation if the player is holding the RMB here, which worked
But when the RMB is released the montage fails to resume, I even added a new Notify to tell the animation blueprint to resume in another BP structure which did not work.
If someone can tell me where I went wrong or even showing me a better, more optimized way of doing this that would be awesome, and thanks in advance!