[Solved] Hogwarts Legacy Creator Kit GPU Crashed or D3D Device Removed

SOLVED(?): With NONE of the settings below enabled/changed and everything back to default, I simply changed the Play Mode to New Editor Window (PIE). This opens a separate window to playtest in. Then I waited for it to finish compiling the 200K+ shaders (which seemed to be the problem). Now I can playtest with the playmode in Selected Viewport like normal without issue.


Is anyone else’s UE (4.27) crashing when trying to play the Hogwarts Legacy Creators Kit in editor?

I am following WizzardForge’s dungeon tutorial and only have a floor, overland global sky, and player start in the level.

So far I have tried:

No other programs running,

I have verified HLCK files through the Epic Games Launcher,

Updated gpu drivers

Disabled iGPU

And changed to Dx11 in project settings through the two options Default RHI & DirectX 11 Support

I tried enabling the launch debug logs but can’t seem to find any log files in the project folder (C:\Program Files\Epic Games\HogwartsLegacyCreatorKit\PhoenixGame\Mods\TEST_Home), perhaps I’m looking in the wrong place though. UE 5.6.1 works fine.

[My Hardware: 9800x3D, 5090, 64GB ram]